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Computers, News, and Tumblr: Charles Hymas @charleshymas Artificial intelligence (Al) and face recognition technology is being used for the first time in job interviews in the UK to identify the best candidates. telegraph.co.uk/news/2019/09/2.. William Perrin and 9 others 9:07 AM Sep 28, 2019 Twitter Web App assorted troublemakers @quatoria it's an amazing act of stage magic white supremacy has pulled, to transfer it's values and norms to "artificial intelligence" and then, because they successfully taught a computer to be racist (congrats i guess?) pretend that it is now neutral and objective and unassailable assorted troublemakers @quatoria like, teaching a facial recognition system to make judgements based on posting those same BS eugenics into a screed on livejournal in that the output of both procedures is identically unsound garbage - but one is called "objective" eugenicist BS is *exactly* like 7:57 PM Sep 30, 2019 Twitter Web Client assorted troublemakers @quatoria as though computers had some magical inherent property within them that transforms all of their output into reasonable, logical, defensible things, as if they magic black box that takes in input and were a produces Correct Results assorted troublemakers @quatoria you can get literally *any* desired output from systems like these, when designing them. it is laughable to pretend otherwise. 8:00 PM Sep 30, 2019 Twitter Web Client uncommonbish: Can we please get just one robot apocalypse movie where white supremacy is correctly identified as the catalyst for war?
Computers, News, and Tumblr: Charles Hymas
 @charleshymas
 Artificial intelligence (Al) and face recognition
 technology is being used for the first time in job
 interviews in the UK to identify the best candidates.
 telegraph.co.uk/news/2019/09/2..
 William Perrin and 9 others
 9:07 AM Sep 28, 2019 Twitter Web App

 assorted troublemakers
 @quatoria
 it's an amazing act of stage magic white supremacy has
 pulled, to transfer it's values and norms to "artificial
 intelligence" and then, because they successfully taught
 a computer to be racist (congrats i guess?) pretend that
 it is now neutral and objective and unassailable

 assorted troublemakers
 @quatoria
 like, teaching a facial recognition system to make
 judgements based on
 posting those same BS eugenics into a screed on
 livejournal in that the output of both procedures is
 identically unsound garbage - but one is called
 "objective"
 eugenicist BS is *exactly* like
 7:57 PM Sep 30, 2019 Twitter Web Client

 assorted troublemakers
 @quatoria
 as though computers had some magical inherent
 property within them that transforms all of their output
 into reasonable, logical, defensible things, as if they
 magic black box that takes in input and
 were a
 produces Correct Results

 assorted troublemakers
 @quatoria
 you can get literally *any* desired output from systems
 like these, when designing them. it is laughable to
 pretend otherwise.
 8:00 PM Sep 30, 2019 Twitter Web Client
uncommonbish:


Can we please get just one robot apocalypse movie where white supremacy is correctly identified as the catalyst for war?

uncommonbish: Can we please get just one robot apocalypse movie where white supremacy is correctly identified as the catalyst for war?

Children, Clothes, and Fail: gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond. The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on! What’s the story behind the title of the game? This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  How did the team come up with the animation style? The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc. Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect? Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game. If you could have the goose cross over into any cinematic or game universe, what would it be and why? It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash. Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!
Children, Clothes, and Fail: gaming:
Indie Game Spotlight: Untitled Goose Game 
Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond.
The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on!
What’s the story behind the title of the game?
This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  
How did the team come up with the animation style?
The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc.


Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect?
Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game.
If you could have the goose cross over into any cinematic or game universe, what would it be and why?
It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash.
Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!

gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today!...

Racism, Tumblr, and White People: Rachel Held Evans @rachelheldevans Just the "Nice White People" chapter in #imstillhere is worth the price of the book, y'all. genous environment. My were much too nice to be racists lt colleagues I don't know where this belief comes from, but I do know it has consequences. When you believe niceness disproves the presence of racism, it's easy believing bigotry is rare, and that the label should be applied only to mean-spirited, in- to start racist tentional acts of discrimination The problem with this framework-besides being a gross misunder- standing of how racism operates in systems and structures enabled by nice people-is that it obli- gates me to be nice in return, rather than truthful. I am expected to come closer to the racists. Be nicer to them. Coddle them. Even more. if most white people are good, in- .ad or 10:12 AM 16 May 18 princecarlton: slowlyandrogynousmiracle: yournewfriendshouse: dandelionofthanatos: If ever there was a paragraph that described Canadian-Brand Racist Jackassetry, THIS IS VERY IT. ‘When you believe niceness disproves the presence of racism, it’s easy to start believing bigotry is rare, and that the label racist should be applied only to mean-spirited, intentional acts of discrimination. The problem with this framework–besides being a gross misunderstanding of how racism operates in systems and structures enabled by nice people–is that it obligates me to be nice in return, rather than truthful. I am expected to come closer to racists. Be nicer to them. Coddle them.’ It’s so good to see this articulated! So much truth in this! The south with their “southern hospitality.” They say something racist in the sweetest way. It’s like being offered a slice of pie with spit in it.
Racism, Tumblr, and White People: Rachel Held Evans
 @rachelheldevans
 Just the "Nice White People"
 chapter in #imstillhere is worth
 the price of the book, y'all.
 genous environment. My
 were much too nice to be racists
 lt
 colleagues
 I don't know where this belief comes from, but
 I do know it has consequences. When you believe
 niceness disproves the presence of racism, it's easy
 believing bigotry is rare, and that the label
 should be applied only to mean-spirited, in-
 to start
 racist
 tentional acts of discrimination The problem with
 this framework-besides being a gross misunder-
 standing of how racism operates in systems and
 structures enabled by nice people-is that it obli-
 gates me to be nice in return, rather than truthful.
 I am expected to come closer to the racists. Be nicer
 to them. Coddle them.
 Even more. if most white people are good, in-
 .ad or
 10:12 AM 16 May 18
princecarlton:

slowlyandrogynousmiracle:

yournewfriendshouse:

dandelionofthanatos:
If ever there was a paragraph that described Canadian-Brand Racist Jackassetry, THIS IS VERY IT.

‘When you believe niceness disproves the presence of racism, it’s easy to start believing bigotry is rare, and that the label racist should be applied only to mean-spirited, intentional acts of discrimination. The problem with this framework–besides being a gross misunderstanding of how racism operates in systems and structures enabled by nice people–is that it obligates me to be nice in return, rather than truthful. I am expected to come closer to racists. Be nicer to them. Coddle them.’

It’s so good to see this articulated! 


So much truth in this!


The south with their “southern hospitality.” They say something racist in the sweetest way. It’s like being offered a slice of pie with spit in it.

princecarlton: slowlyandrogynousmiracle: yournewfriendshouse: dandelionofthanatos: If ever there was a paragraph that described Canadian-...

Tumblr, Blog, and Http: space-pics: 30 proto-planetary discs in the Orion Nebula, baby solar systems in the making. (image credit:Hubble)
nsfw
Tumblr, Blog, and Http: space-pics:

30 proto-planetary discs in the Orion Nebula, baby solar systems in the making. (image credit:Hubble)

space-pics: 30 proto-planetary discs in the Orion Nebula, baby solar systems in the making. (image credit:Hubble)