🔥 | Latest

Children, Clothes, and Fail: gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond. The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on! What’s the story behind the title of the game? This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  How did the team come up with the animation style? The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc. Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect? Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game. If you could have the goose cross over into any cinematic or game universe, what would it be and why? It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash. Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!
Children, Clothes, and Fail: gaming:
Indie Game Spotlight: Untitled Goose Game 
Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond.
The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on!
What’s the story behind the title of the game?
This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  
How did the team come up with the animation style?
The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc.


Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect?
Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game.
If you could have the goose cross over into any cinematic or game universe, what would it be and why?
It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash.
Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!

gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today!...

Animals, Apparently, and Bad: THE DAIRY INDUSTRY WANTS TO MAKE IT ILLEGAL FOR PLANT BASED MILK LABELS TO USE THE WORD MILK. COW'S MILK CASHEW MILK ALMOND MILK THEY SAY THEY WANT TRUTH IN ADVERTISING. OKAY, LETS DO THAT PLANTBASEDNEWS.ORG ORIGINAL SOURCE: MILK HURTS PBN thebluehue22: dairyisntscary: champawattigress: agro-carnist: sebbysheepie: I fully agree with giving nut milks a new name. Because they can be confused with dairy milk and for those of us with nut allergies it could be deadly over those that just have lactose intolerance and have a bad stomachache. However making a label showing you killing a cow don’t make sense as dairy wouldn’t be giving milk if they where shot.. mind you if your trying to say that dairy is evil then you should also point out the issues with the nut milks as well. A large poison symbol perhaps for those of us that it would kill. Or the “may cause cancer” on the fortified ones. Apparently when you shoot a calf in the head, milk comes out instead of blood and brain matter. Who knew? So, should we also change the cashew milk bottles pic so that it better represents the atrocious conditions of the workers who have to shell each nut by hand? Maybe a cigarette box style image of their mangled blistered palms? Or just some text to let people know that these people (mostly women) are often paid as little as two pounds a day for their labour? Or are y’all just totally transparent about how little of a shit you give about people nowadays? MoSt cAsHewS sRe fEd tO liVesToCk dOnTcHa kNow vegans only care about animals, not the horrible conditions HUMAN WORKERS ARE PUT THROUGH. A lot of them are also really shit at caring about animals if we’re being honest.
Animals, Apparently, and Bad: THE DAIRY INDUSTRY WANTS TO MAKE IT ILLEGAL FOR
 PLANT BASED MILK LABELS TO USE THE WORD MILK.
 COW'S
 MILK
 CASHEW
 MILK
 ALMOND
 MILK
 THEY SAY THEY WANT TRUTH IN ADVERTISING.
 OKAY, LETS DO THAT
 PLANTBASEDNEWS.ORG
 ORIGINAL SOURCE: MILK HURTS
 PBN
thebluehue22:

dairyisntscary:
champawattigress:

agro-carnist:

sebbysheepie:

I fully agree with giving nut milks a new name. Because they can be confused with dairy milk and for those of us with nut allergies it could be deadly over those that just have lactose intolerance and have a bad stomachache. However making a label showing you killing a cow don’t make sense as dairy wouldn’t be giving milk if they where shot.. mind you if your trying to say that dairy is evil then you should also point out the issues with the nut milks as well. A large poison symbol perhaps for those of us that it would kill. Or the “may cause cancer” on the fortified ones. 

Apparently when you shoot a calf in the head, milk comes out instead of blood and brain matter. Who knew?

So, should we also change the cashew milk bottles pic so that it better represents the atrocious conditions of the workers who have to shell each nut by hand? Maybe a cigarette box style image of their mangled blistered palms? Or just some text to let people know that these people (mostly women) are often paid as little as two pounds a day for their labour?
Or are y’all just totally transparent about how little of a shit you give about people nowadays?

MoSt cAsHewS sRe fEd tO liVesToCk dOnTcHa kNow

vegans only care about animals, not the horrible conditions HUMAN WORKERS ARE PUT THROUGH.

A lot of them are also really shit at caring about animals if we’re being honest.

thebluehue22: dairyisntscary: champawattigress: agro-carnist: sebbysheepie: I fully agree with giving nut milks a new name. Because they...