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80s, Bad, and Christmas: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
80s, Bad, and Christmas: Chris Kohler @kobunheat 18m
 We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo
 Expand
 4, Reply
 Retweet ★ Favorite More

 Chris Kohler @kobunheat-4m
 Close up. pic.twitter.com/inSKukib24
 ATARI
 75
 Expand
 Reply Retweet FavoriteMoe
lightspeedsound:

videogamesarepurehappiness:

maqdaddio:

ask-gallows-callibrator:

vergess:

coelasquid:

derples:

raisehelia:

cavebae:

estpolis:

mrdappersden:

They did it, they fucking did it.

holyfducjk

HISTORY

holy shit!

can someone explain this to me

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.

how can a video game possibly be that bad

People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.


This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later. 
 It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.

Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.

Wanna give the game a shot?  Internet Archives actually has a copy of it at this link:
https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC

this is like the dutch tulip bubble of our times

lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: ...

Children, Confused, and Family: Allie Jake MorganAshleySandy Brooke Pat fCoke Corey Jason priteShare Sam John Friends brandonsgame: otherwise-called-squidpope: mrscarstairs: Gather round children, whilst I tell you a little story. So I was watching Fullmetal Alchemist with my roommate, when I got thirsty and decided what the hell, Ima get myself a Coke. So I went down to the vending machine on our floor and swiped my card and pressed the button to vend the Coke. Well, TWO cokes popped out. Weird right? I looked around, wondering if I was on one of those punk’d shows, and grabbed both bottles. Suddenly, a loud thrumming came from the machine, and lo and behold, 6 MORE COKES CAME OUT. After checking my debit card statement, I found that I was only charged for ONE coke. Feeling giddy but slightly guilty, I nabbed all 8 bottles of coke and went back to my room. After telling my roommate what happened, she decided to go back to the coke machine with me and see if only the Cokes are affected. She bought two Sprites, and what the fuck do ya know, she got those damn Sprites, AS WELL AS 11 FREE COKES.  This of course jammed the machine, and before I knew it, I was on my knees with my arm up the Coke machine, practically birthing these little fuckers. I even read off their names on their bottles as I handed them to my roommate. We also found a random Cherry Coke had popped out as well. Behold our finished family. 19 cokes, 2 Sprites, and a Cherry Coke, all the result of a very overworked and confused Coke machine. what a sweet litter @xubbs
Children, Confused, and Family: Allie
 Jake
 MorganAshleySandy Brooke
 Pat
 fCoke
 Corey Jason
 priteShare
 Sam
 John
 Friends
brandonsgame:

otherwise-called-squidpope:

mrscarstairs:
Gather round children, whilst I tell you a little story.
So I was watching Fullmetal Alchemist with my roommate, when I got thirsty and decided what the hell, Ima get myself a Coke. So I went down to the vending machine on our floor and swiped my card and pressed the button to vend the Coke. Well, TWO cokes popped out.
Weird right?
I looked around, wondering if I was on one of those punk’d shows, and grabbed both bottles. Suddenly, a loud thrumming came from the machine, and lo and behold, 6 MORE COKES CAME OUT.
After checking my debit card statement, I found that I was only charged for ONE coke. Feeling giddy but slightly guilty, I nabbed all 8 bottles of coke and went back to my room. After telling my roommate what happened, she decided to go back to the coke machine with me and see if only the Cokes are affected.
She bought two Sprites, and what the fuck do ya know, she got those damn Sprites, AS WELL AS 11 FREE COKES. 
This of course jammed the machine, and before I knew it, I was on my knees with my arm up the Coke machine, practically birthing these little fuckers. I even read off their names on their bottles as I handed them to my roommate. We also found a random Cherry Coke had popped out as well.
Behold our finished family. 19 cokes, 2 Sprites, and a Cherry Coke, all the result of a very overworked and confused Coke machine.

what a sweet litter

@xubbs

brandonsgame: otherwise-called-squidpope: mrscarstairs: Gather round children, whilst I tell you a little story. So I was watching Fullmet...