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Bitch, Friends, and Fucking: Trade Pokmon Auricular Nintendo DS and secrets with your friends! Trade you my WeaVile Cor MUnChla ays some nintendo Wi-Fi MunChlax is pretty hot.. fry again. Go to NintendoWiFi.comm to get started! Selection may vary at retail. Games, system, and headset sold separately. Pokéde tabaquis-barking: kiyotakamine: kiyotakamine: munchlax is pretty hot happy 10 year anniversary of munchlax being pretty hot Actually know what reblogging again bc the girl with the white ds knows what the FUCK is up and pink girl is either a dumbass or a scammer. In DPP (Diamond/Pearl/Platinum) sneasel shows up on five different routes, and then evolves into weavile when leveled with a razor claw at night. Razor claws aren’t hard to find either, so while there’s minimal effort involved here, weavile isn’t really special. Munchlax, though? Jesus fuck. Jesus fucking christ. Munchlax in DPP is one of the most difficult Pokémon in ANY of the games—if not the absolute most difficult. DPP has a mechanic where you could slather honey on certain trees, and six hours later a Pokémon would turn up on the tree. Several of the Pokémon you could get this way were common, but some could ONLY be obtained from honey trees. You couldn’t change the DS system’s time to speed things up, because the trees ran on their own counter—so you HAD to wait six hours for a Pokémon to show up. It gets worse. There were 21 of these honey trees in the game, and regardless of the tree’s location, and tree could summon any of the “honey tree Pokémon…” Except. Fucking. Munchlax. Only FOUR trees in the game had the potential to summon Munchlax. Which trees, you ask? Guess. No, literally, take a fucking guess—because the four trees that can summon Munchlax are decided at random based on your trainer ID and secret ID. There is NO way to determine which trees they are unless you feel like hacking into your game’s data and then doing some weird complicated math. That’s not all. You thought that was all? You thought Munchlax was a merciful god that would take pity on your tiny, pathetic body? Oh no. Not even close. Munchlax isn’t done with you yet, Munchlax is going to peel you like a fucking mango and laugh while you cry. Munchlax only has a 1% encounter rate. ONE. PERCENT. As in 1/100. So to recap—4/21 honey trees (and you don’t know which ones) have a 1% chance of summoning this little motherfucker once every six hours. That’s it. No fast tracking, no cheats, and no workarounds. Munchlax in DPP is the holy grail of hard to find Pokémon. And pinky here has the AUDACITY to offer the MUCH more easily obtainable weavile for it. Fuck that. Fuck that!!! White DS girl knows what the FUCK is up!!! In conclusion; Munchlax is pretty hot… Try again. Bitch.
Bitch, Friends, and Fucking: Trade Pokmon
 Auricular Nintendo DS
 and secrets
 with your
 friends!
 Trade you my
 WeaVile
 Cor
 MUnChla
 ays some
 nintendo
 Wi-Fi
 MunChlax
 is pretty hot..
 fry again.
 Go to
 NintendoWiFi.comm
 to get started!
 Selection may vary at retail. Games, system, and headset sold separately.
 Pokéde
tabaquis-barking:
kiyotakamine:

kiyotakamine:
munchlax is pretty hot
happy 10 year anniversary of munchlax being pretty hot

Actually know what reblogging again bc the girl with the white ds knows what the FUCK is up and pink girl is either a dumbass or a scammer. 
In DPP (Diamond/Pearl/Platinum) sneasel shows up on five different routes, and then evolves into weavile when leveled with a razor claw at night. Razor claws aren’t hard to find either, so while there’s minimal effort involved here, weavile isn’t really special.
Munchlax, though? Jesus fuck. Jesus fucking christ. Munchlax in DPP is one of the most difficult Pokémon in ANY of the games—if not the absolute most difficult. DPP has a mechanic where you could slather honey on certain trees, and six hours later a Pokémon would turn up on the tree. Several of the Pokémon you could get this way were common, but some could ONLY be obtained from honey trees. You couldn’t change the DS system’s time to speed things up, because the trees ran on their own counter—so you HAD to wait six hours for a Pokémon to show up.
It gets worse. There were 21 of these honey trees in the game, and regardless of the tree’s location, and tree could summon any of the “honey tree Pokémon…”
Except. Fucking. Munchlax.
Only FOUR trees in the game had the potential to summon Munchlax. Which trees, you ask? Guess. No, literally, take a fucking guess—because the four trees that can summon Munchlax are decided at random based on your trainer ID and secret ID. There is NO way to determine which trees they are unless you feel like hacking into your game’s data and then doing some weird complicated math.
That’s not all. You thought that was all? You thought Munchlax was a merciful god that would take pity on your tiny, pathetic body? Oh no. Not even close. Munchlax isn’t done with you yet, Munchlax is going to peel you like a fucking mango and laugh while you cry. 
Munchlax only has a 1% encounter rate. 
ONE. PERCENT. As in 1/100. 
So to recap—4/21 honey trees (and you don’t know which ones) have a 1% chance of summoning this little motherfucker once every six hours. That’s it. No fast tracking, no cheats, and no workarounds. Munchlax in DPP is the holy grail of hard to find Pokémon.
And pinky here has the AUDACITY to offer the MUCH more easily obtainable weavile for it. Fuck that. Fuck that!!! White DS girl knows what the FUCK is up!!!
In conclusion;
Munchlax is pretty hot… Try again.

Bitch.

tabaquis-barking: kiyotakamine: kiyotakamine: munchlax is pretty hot happy 10 year anniversary of munchlax being pretty hot Actually know ...

Children, College, and Confidence: Maya's Homework 5:32 PM (9 minutes ago) Bunmi Laditan to Hello Maya's teachers, Maya will be drastically reducing the amount of homework she does this year. She's been very stressed and is starting to have physical symptoms such as chest pain and waking up at 4AM worrying about her school workload. She's not behind academically and very much enjoys school. We've consulted with a tutor and a therapist suggested we lighten her workload. Doing 2-3 hours of homework after getting home at 4:30 is leaving little time for her to just be a child and enjoy family time and we'd like to avoid her sinking into a depression over this. Thank you for understanding. warmly, Bunmi vaporwavevocap: ryttu3k: darkwizardjamesmason: dienaziscum: fishcustardandclintbarton: huffingtonpost: Mom declares her daughter is done with homework in viral email. Blogger Bunmi Laditan sent her 10-year-old’s school a clear message. “Hello Maya’s teachers, Maya will be drastically reducing the amount of homework she does this year. She’s been very stressed and is starting to have physical symptoms such as chest pain and waking up at 4 a.m. worrying about her school workload. She’s not behind academically and very much enjoys school. We consulted with a tutor and a therapist suggested we lighten her workload. Doing 2-3 hours of homework after getting home at 4:30 is leaving little time for her to just be a child and enjoy family time and we’d like to avoid her sinking into a depression over this.” A++++ parenting 💜 I’ve talked with a whole cadre of child therapists and psychiatrists about this very issue. There is little conclusive evidence that homework significantly improves elementary school children’s grades, understanding of subjects, or facility with various operations, processes, etc. However, plenty of evidence suggests that ever-increasing amounts of homework for young children lead to stress, anxiety, emotional fatigue, resistance toward academics in general, lack of leisure time to build social/interpersonal skills, and poorer family relations.  (My kids were doing about 3 hours a week IN KINDERGARTEN, at age 5 – so that’s ½ hour every night, after a 6.5 hour school day, or else saving it up for long slogs over the weekend, even more disruptive. And that wasn’t including reading practice!) We have stopped doing homework altogether with my 7 year old as a result of severe anxiety/depression and a learning disability. She had gotten to a place where she had so little self confidence and truly believed that she was stupid and worthless, not just because of homework of course – but every time we tried to sit down to do homework with her, it’d end in tears with her really vehemently berating herself, and no amount of encouragement could ameliorate the damage done. Now, granted, she’s got other things going on besides just an overload of school work. But in NO WAY did the homework help her, either academically or emotionally.  No little kid should have to spend an hour or more each night getting through homework. Now, my deal with Siena is that if she wants to give her homework a shot, I will absolutely help her if she wishes for help, but I no longer force her to complete all of it or to work on it for some set length of time before finally throwing in the towel.  Guess what? With the pressure taken off, she’s actually doing MORE independent work now, purely out of the desire to learn and practice, than she ever was before we’d decided with her therapy team and school that homework was just not a thing this kid could handle. Luckily for my older daughter my school’s 3rd-grade team decided to hand out homework only 3x/week, and the sheets take no more than 15-20 minutes to complete. That is totally reasonable for 8-9 year olds!  Anyway tl;dr just because the school system may require it sure as shit doesn’t mean parents can’t, or shouldn’t, fight it. Do what’s right for your kid, and above all, let them be kids.  I eventually stopped doing homework because I was overwhelmed by it. There was an article just the other day in the local paper about a primary school that’s abolishing homework! You can read it here (autoplay video, gives you a few seconds to stop it). Homework is intrusive in a young child’s life. It makes sense for adults who will likely have to bring work home with them so in college it’s good training. But for young kids. No. Seriously I’m 100% on board with this. There are high school students expected to do three or four hours and beyond worth of homework every day. It’s fucking ridiculous. And I work in elementary school where we literally have little kids develop anxiety disorder and have panic attacks over homework and testing. This shit is not normal.
Children, College, and Confidence: Maya's Homework
 5:32 PM (9 minutes ago)
 Bunmi Laditan
 to
 Hello Maya's teachers,
 Maya will be drastically reducing the amount of homework she does this year. She's been very stressed and is starting to have
 physical symptoms such as chest pain and waking up at 4AM worrying about her school workload.
 She's not behind academically and very much enjoys school. We've consulted with a tutor and a therapist suggested we lighten
 her workload. Doing 2-3 hours of homework after getting home at 4:30 is leaving little time for her to just be a child and enjoy
 family time and we'd like to avoid her sinking into a depression over this.
 Thank you for understanding.
 warmly, Bunmi
vaporwavevocap:

ryttu3k:
darkwizardjamesmason:

dienaziscum:

fishcustardandclintbarton:

huffingtonpost:


Mom declares her daughter is done with homework in viral email.
Blogger Bunmi Laditan sent her 10-year-old’s school a clear message.
“Hello Maya’s teachers,
Maya will be drastically reducing the amount of homework she does this year. She’s been very stressed and is starting to have physical symptoms such as chest pain and waking up at 4 a.m. worrying about her school workload. 
She’s not behind academically and very much enjoys school. We consulted with a tutor and a therapist suggested we lighten her workload. Doing 2-3 hours of homework after getting home at 4:30 is leaving little time for her to just be a child and enjoy family time and we’d like to avoid her sinking into a depression over this.”


A++++ parenting 💜

I’ve talked with a whole cadre of child therapists and psychiatrists about this very issue. There is little conclusive evidence that homework significantly improves elementary school children’s grades, understanding of subjects, or facility with various operations, processes, etc. However, plenty of evidence suggests that ever-increasing amounts of homework for young children lead to stress, anxiety, emotional fatigue, resistance toward academics in general, lack of leisure time to build social/interpersonal skills, and poorer family relations.  (My kids were doing about 3 hours a week IN KINDERGARTEN, at age 5 – so that’s ½ hour every night, after a 6.5 hour school day, or else saving it up for long slogs over the weekend, even more disruptive. And that wasn’t including reading practice!) 


We have stopped doing homework altogether with my 7 year old as a result of severe anxiety/depression and a learning disability. She had gotten to a place where she had so little self confidence and truly believed that she was stupid and worthless, not just because of homework of course – but every time we tried to sit down to do homework with her, it’d end in tears with her really vehemently berating herself, and no amount of encouragement could ameliorate the damage done. Now, granted, she’s got other things going on besides just an overload of school work. But in NO WAY did the homework help her, either academically or emotionally. 
No little kid should have to spend an hour or more each night getting through homework. Now, my deal with Siena is that if she wants to give her homework a shot, I will absolutely help her if she wishes for help, but I no longer force her to complete all of it or to work on it for some set length of time before finally throwing in the towel. 
Guess what? With the pressure taken off, she’s actually doing MORE independent work now, purely out of the desire to learn and practice, than she ever was before we’d decided with her therapy team and school that homework was just not a thing this kid could handle.
Luckily for my older daughter my school’s 3rd-grade team decided to hand out homework only 3x/week, and the sheets take no more than 15-20 minutes to complete. That is totally reasonable for 8-9 year olds! 
Anyway tl;dr just because the school system may require it sure as shit doesn’t mean parents can’t, or shouldn’t, fight it. Do what’s right for your kid, and above all, let them be kids. 

I eventually stopped doing homework because I was overwhelmed by it.

There was an article just the other day in the local paper about a primary school that’s abolishing homework! You can read it here (autoplay video, gives you a few seconds to stop it).


Homework is intrusive in a young child’s life. It makes sense for adults who will likely have to bring work home with them so in college it’s good training. But for young kids. No.

Seriously I’m 100% on board with this. There are high school students expected to do three or four hours and beyond worth of homework every day. It’s fucking ridiculous. And I work in elementary school where we literally have little kids develop anxiety disorder and have panic attacks over homework and testing. This shit is not normal.

vaporwavevocap: ryttu3k: darkwizardjamesmason: dienaziscum: fishcustardandclintbarton: huffingtonpost: Mom declares her daughter is do...

Christmas, Love, and Ugly: Vodafone.de 36 %| 09:03 Summary How we work ("bullshit-free" version); We write all new code in Swift but we also carry the baggage of legacy Objective-C code. Ugly 10-year-old Objective-C code. You know what we mean. But we're committed to getting rid of it We reach 400,000 people every day. We support 13 languages. We have more than 2 million vehicles in our database We really care about quality. We have a lot of tests and keep a close eye on our crash logs. . We aim to be data-driven. We A/B test all user-facing features.We're focused on user experience and work closely with UX designers. . We automate ALL THE THINGS. We own our Cl. We use TeamCity, Fastlane, Danger, and all the rest. We love trying new things. Architectural patterns, services, tools, you name it. Promises and Apollo (GraphQL) work great for us. Heck, we even tried Readt Native. Not that great. What We Need From You Passion for development and a strong sense of ownership * Be not afraid to explore or touch things, even in ugly old legacy code Be agile . Think beyond Swift and Objective-C. There will also be some Ruby, shell scripts, and even the occasional Scala Speak English (German is a plus, Bavarian even more, but that's more important for Oktoberfest) *Willing to give and accept help from your colleagues (a.k.a. "collaborative culture") Be smart and don't overengineer every piece of code you push (some overengineering between Christmas and New Year's Eve is fine) The writer knows what’s up
Christmas, Love, and Ugly: Vodafone.de
 36 %|
 09:03
 Summary
 How we work ("bullshit-free" version);
 We write all new code in Swift but we also carry the
 baggage of legacy Objective-C code. Ugly 10-year-old
 Objective-C code. You know what we mean. But we're
 committed to getting rid of it
 We reach 400,000 people every day. We support 13
 languages. We have more than 2 million vehicles in our
 database
 We really care about quality. We have a lot of tests and
 keep a close eye on our crash logs.
 . We aim to be data-driven. We A/B test all user-facing
 features.We're focused on user experience and work
 closely with UX designers.
 . We automate ALL THE THINGS. We own our Cl. We use
 TeamCity, Fastlane, Danger, and all the rest.
 We love trying new things. Architectural patterns,
 services, tools, you name it. Promises and Apollo
 (GraphQL) work great for us. Heck, we even tried Readt
 Native. Not that great.
 What We Need From You
 Passion for development and a strong sense of
 ownership
 * Be not afraid to explore or touch things, even in ugly old
 legacy code
 Be agile
 . Think beyond Swift and Objective-C. There will also be
 some Ruby, shell scripts, and even the occasional Scala
 Speak English (German is a plus, Bavarian even more,
 but that's more important for Oktoberfest)
 *Willing to give and accept help from your colleagues
 (a.k.a. "collaborative culture")
 Be smart and don't overengineer every piece of code
 you push (some overengineering between Christmas and
 New Year's Eve is fine)
The writer knows what’s up

The writer knows what’s up

Minecraft, Monster, and The Game: Biomes' Impact on Monster Density in Minecraft 1. Introduction and Hypothesis Minecraft is a survival/sandbox biocks. You can find monsters in the game that will spawn in that there are more monsters i came from 2009 where the goal is to survive in a world filled with ISEF dark areas. Observations has suesested n caves underground during daytime compared to at night. This suggest density of monsters in a place is affected by how many places in the area that s or monsters to spawn. The fewer places, the higher density. By this assumption, the numbes oawn in an area should be affected by the biome where the area is located SEF that the oA 3. Execution monsters who will Minccrants own system fot peogramming was used so make the exccudion aulomatic In summary, the experiment was conducted as ollows 2. Purpose The purpose of this project is to look at how changes in the mpact the number of monsters who will spawn in an area: -A platform was madc ai a predeterminot place in the game 4. Results The results are presented in arrays below weather and time got adjusied to a standard After a while the number of monsters on the platformm got counted and written down The platform was moved to a new location 13 diffencet biomes, 4 different heights and 10 different types of underlay on the platform got tested with this sctup n and conclusion ent biomes had the biggest impact on the number of monsters who spawned. The biome Deep Ocean has the highest density rs by a large margin. The follow up is the Swamp biome. Both of these biomes arc mostly water The biome with the lowest Taiga, followed by the two types of plains. These biomes has a lot of available land for monsters too spawn, so this was n the view of the hypothesis. rence between the different heights are smaller, but the difference is still there. The surface in the Minecraft world are at 64 we can see a lower density of monsters at that height. The highest platforms got the highest density of monsters s of underlay give some difference in density, but the varicty is small This can be explained by the inaccuracy of the crent types s, so it doesn't seam like the undcrlay has any effect on the monsters. se results, there seems to be no doubt that the biome and hcight an area is located, greatly affect how many monsters who will there. The hypothesi s loo spawn got the highest number of monsters on average. There seems too be some kind of correlation, but a different study be conducted too find out if this hypothesis is right s in the introduction seems to have got something right since the biomes with the least available places for To celebrate Minecraft’s 10 year anniversary, here is me and my project in this year’s Intel ISEF competition.
Minecraft, Monster, and The Game: Biomes' Impact on Monster
 Density in Minecraft
 1. Introduction and Hypothesis
 Minecraft is a survival/sandbox
 biocks. You can find monsters in the game that will spawn in
 that there are more monsters i
 came from 2009 where the goal is to survive in a world filled with
 ISEF
 dark areas. Observations has suesested
 n caves underground during daytime compared to at night. This suggest
 density of monsters in a place is affected by how many places in the area that s
 or monsters to spawn. The fewer places, the higher density. By this assumption, the numbes
 oawn in an area should be affected by the biome where the area is located
 SEF
 that the
 oA
 3. Execution
 monsters who will
 Minccrants own system fot
 peogramming was used so make the
 exccudion aulomatic In summary, the
 experiment was conducted as
 ollows
 2. Purpose
 The purpose of this project is to look at how changes in the
 mpact the number of monsters who will spawn in an area:
 -A platform was madc ai a
 predeterminot place in the game
 4. Results
 The results are presented in arrays below
 weather and time got adjusied to
 a standard
 After a while the number of
 monsters on the platformm got
 counted and written down
 The platform was moved to a new
 location
 13 diffencet biomes, 4 different
 heights and 10 different types of
 underlay on the platform got tested
 with this sctup
 n and conclusion
 ent biomes had the biggest impact on the number of monsters who spawned. The biome Deep Ocean has the highest density
 rs by a large margin. The follow up is the Swamp biome. Both of these biomes arc mostly water The biome with the lowest
 Taiga, followed by the two types of plains. These biomes has a lot of available land for monsters too spawn, so this was
 n the view of the hypothesis.
 rence between the different heights are smaller, but the difference is still there. The surface in the Minecraft world are at 64
 we can see a lower density of monsters at that height. The highest platforms got the highest density of monsters
 s of underlay give some difference in density, but the varicty is small This can be explained by the inaccuracy of the
 crent types
 s, so it doesn't seam like the undcrlay has any effect on the monsters.
 se results, there seems to be no doubt that the biome and hcight an area is located, greatly affect how many monsters who will
 there. The hypothesi
 s loo spawn got the highest number of monsters on average. There seems too be some kind of correlation, but a different study
 be conducted too find out if this hypothesis is right
 s in the introduction seems to have got something right since the biomes with the least available
 places for
To celebrate Minecraft’s 10 year anniversary, here is me and my project in this year’s Intel ISEF competition.

To celebrate Minecraft’s 10 year anniversary, here is me and my project in this year’s Intel ISEF competition.